Session 27

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Revision as of 10:30, 8 June 2025 by Abtacha (talk | contribs) (Created page with "{{SessionNav | prev=Session 26 | next=Session 28 }} == Dreams, Swarms, and Pancakes (2025-02-15) == === Return to the Research === * Back in their hotel, Mia, Det, and Siz discuss the implications of the security footage and the strange Elf who gave them the card. * Mia decides not to rush into analysing the card further, but places it next to Chimes to see what the AI knows. * Chimes responds enthusiastically but offers little i...")
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Dreams, Swarms, and Pancakes (2025-02-15)

Return to the Research

  • Back in their hotel, Mia, Det, and Siz discuss the implications of the security footage and the strange Elf who gave them the card.
  • Mia decides not to rush into analysing the card further, but places it next to Chimes to see what the AI knows.
  • Chimes responds enthusiastically but offers little insight—only confirming that Charles and Magrete were professional acquaintances.

Theories and Questions

  • As they dig into the folders recovered from Magrete's home, disturbing themes emerge:
 - Reports on Homogenizing Swarms behaving unlike standard nanite systems.
 - Observations of non-Euclidean geometry, entropy reversal, and cognitive distortions.
 - Connections to articles in Combobulation Monthly, suggesting time manipulation and energy field anomalies.
  • Mia grows visibly nervous. Her own connection to nanites leaves her unsettled by the idea of being altered by the Swarm.

Chimes’ Perspective and Speculation

  • Chimes offers limited but opinionated commentary, claiming:
 - Magrete’s work was "definitely important".
 - The Elf is probably not in the room, but "might be an inanimate object".
 - Entropy manipulation and field harmonics were topics Magrete and Charles discussed.

Frustration, Sleep, and Strange Dreams

  • As the day winds down, the group decides to rest. Before sleep:
 - Det expresses skepticism but admits something is going on.
 - Mia disappears into the bathroom, practicing nanite control in secret.
 - Siz curls up under a pile of blankets, clearly disturbed by the implications of Magrete’s research.
  • Overnight:
 - Det dreams of a casino with ruleless games. Upon waking, she finds the mysterious card in her pocket, though it was left on the table.
 - Mia dreams of a city made of liquid metal beings who warn her:
   - "The tide must not rise."
   - "The gate must stay shut."
   - "We were not meant for them."
 - Siz dreams of food and wakes up early to cook pancakes for everyone.

The Card Returns

  • The card, previously placed near Chimes, is mysteriously gone from the table and appears in Det’s pocket.
  • Det experiences flashes of data or visions upon touching it—even without trying to access its contents.
  • Chimes jokes about being omniscient, referencing the Voight-Kampff test and claiming it has arms "not currently present or perceivable".

Morning Reflections

  • Around the breakfast table, the trio shares their dreams.
  • Mia’s account of a liquid-metal sea and warning voices causes some concern, but also curiosity.
  • Siz is unusually silent about her dreams, perhaps shaken.
  • Det confirms that touching the card seems to trigger uncontrolled data access.
  • The team begins to suspect the card may be more than just a key—it might be a message, or even a warning.

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