Session 40
From abbyversewiki.irkanien.de
The Hollow Spark and a Theory of Horror (2025-05-24)
Processing the Implications
- Still inside Siz’s mycelium house, the group reflects on the terrifying implications of nanite terraformation.
- Det and Mia discuss the theory’s staggering implications: rewriting physical laws, not just bending them.
- Siz adds that while magic can adjust reality, this is something entirely different—*rewriting the rules themselves*.
Chimes Explains the Difference
- Chimes offers a metaphor: magic is like the complex "i" in maths—part of the equation. But this terraformation changes the *equation itself*.
- He explains that even the Lower Planes (like the Hells) follow coherent laws. The swarm does not.
- His chilling summary:
*"They aren’t opening a door to another plane. They’re **rewriting the floorplan**."*
- Siz summarises this as a "superstructure cancer cell", a new reality consuming the old.
- Mia notes that in her homeworld, even discussing such ideas led to disappearance.
Chimes’ Restrictions and a New Lead
- Mia checks for FTL departures of the mercenary vessel. Abrar confirms the ship has already left planet.
- Det wonders if Charles might help, or if they should visit **ARS-8** directly.
- Chimes points out: **they could use Magrete’s ship**, which is parked at the local starport.
Heading to the Starport
- After some debate about nanite swarms and fungal bodies, Det, Mia, and Siz agree to inspect the ship.
- They call a taxi. The driver, **Johan** of Fjällröm Transport, shares cryptic Norse anecdotes during the bumpy ride.
First Glimpse of the Hollow Spark
- At the starport, they behold the ship:
- **The Hollow Spark** — squat, blocky, war-scarred and very much alive. - A **Golf-class**, model 2 or 3. Durable, versatile, heavily modified. - Still powered. Turret in auto-idle. Covered in grime, but somehow… dignified.
Exploring the Ship
- The group boards the ship:
- Mia praises the design and starts a visual inspection. - Det finds the **workshop** and a sealed crate marked "DO NOT OPEN". - Siz is tasked with checking life support systems.
Ship Layout Overview
- **Bridge**: Two seats, manual systems, buggy flight AI named "Twitch".
- **Living Core**: Galley, card table, books, holoslot.
- **Crew Quarters**: Minimal but insulated; none of the lockers lock anymore.
- **Workshop**: Tools, autodoc, drone gear, mysterious sealed crate.
- **Sanitation**: Shower and toilet share space; mirror glitches ignored.
- **Cargo Bay**: Crane, smuggler’s hold, docking collar for rover/escape pod.
Plans Begin to Form
- The group agrees: the Hollow Spark is theirs now. It needs work, but it will fly.
- Chimes expresses delight—and begins dreaming of robot hands and fusion cores.