Hollow Spark – Damage Tables

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Hollow Spark – Damage Tables

This page provides tiered damage tables for the Hollow Spark, allowing GMs or players to roll randomly when a system is damaged. Roll first on the Primary Systems Table, then use the corresponding subsystem breakdown to determine exactly what failed, degraded, or caught fire.

🎲 Primary Systems Table (Roll 1d12)

d12 System Hit
1 Propulsion
2 Reactor Core
3 Life Support
4 Navigation
5 Communications
6 Internal Gravity
7 Environmental Controls
8 Structural Integrity
9 Sensors & Scanners
10 Shielding Systems
11 Weapons/Defenses
12 Crew Compartment (roll again to pick which)

🧩 Subsystems Breakdown

1. Propulsion

  • Main thrust vector nozzles
  • Magnetic containment rings
  • Inertial dampeners
  • Gravitic stabilisation field
  • Control manifold

2. Reactor Core

  • Fusion ignition chamber
  • Subspace tap alignment node
  • Heat exchanger arrays
  • Capacitor loop
  • Emergency scram controls

3. Life Support

  • Oxygen recycler
  • CO₂ scrubbers
  • Thermal regulation unit
  • Biofilter processor
  • Internal atmo sealant systems

4. Navigation

  • Flight computer
  • Star tracker array
  • Gyroscopic stabilisers
  • FTL trajectory memory
  • Course auto-correction spool

5. Communications

  • Short-range burst relay
  • FTL comms (if installed)
  • Internal intercoms
  • Signal decrypt/encrypt node
  • Antenna hardpoint

6. Internal Gravity

  • Deck gravity coil array
  • G-field dampener modulators
  • Artificial inertia governor
  • Emergency anchor fields
  • Balance compensator

7. Environmental Controls

  • Water reclamation circuit
  • Heat/cold flux regulators
  • Atmospheric humidity node
  • Biohazard vents
  • Cabin pressure management

8. Structural Integrity

  • Hull plating segment
  • Impact gel panel (Whipple shield)
  • Pressure bulkhead
  • Frame welds
  • Catwalk/stabiliser points

9. Sensors & Scanners

  • EM sensor dish
  • Long-range scanner scope
  • Threat recognition suite
  • Terrain mapping
  • Internal diagnostics

10. Shielding Systems

  • Gravitic shear buffer
  • Impact gel tank
  • Shield calibration node
  • Hull plasma charge grid
  • Forward deflection lens

11. Weapons/Defenses

  • Main gun mount or missile rack
  • Fire control interface
  • Ammo/capacitor link
  • Targeting optics
  • Defensive countermeasure port

12. Crew Compartment (Roll 1d6)

d6 Hit Room
1 Cockpit
2 Living Quarters
3 Common/Mess Area
4 Hangar Bay
5 Maintenance Crawlways
6 Engineering

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